

Toriel, leave, napstachords, oogloop, piano The following 5 tracks differ too greatly in the OST to be replaceable: Ruins, undynescary, birdsong, mettmusical1, mettmusical2, mettmusical3, sansdate, coretransition, endarea_parta, endarea_partb, f_part1, f_part2, f_part3, f_6s_2, f_6s_4, f_6s_5, f_finale_1_l, f_finale_2, xpart_a, cast_2, cast_4, cast_6 The following 22 tracks cannot be 100% recovered from the OST, so some (rather short) bits are taken from the stock in-game music: Some noticeable looping errors in the stock game music have also been fixed. There are differing cuts, volume levels, fade in/outs, even some pitch differences.Ī lot of effort went into reversing or covering up all these differences to have the generated music match up with the stock music. Many of the OST music tracks differ quite a bit from the in-game versions. No changes will be made to your game directory without first prompting you. The program will generate game-compatible near-lossless music tracks using OST music and some stock game music to fill the gaps. Optionally copy the Undertale OST there as well (you only miss out on gameover_short.ogg otherwise).

Copy both the Chapter 1 OST and Chapter 2 OST into the flacmygame folder.Otherwise, make a copy of the soundtrack in the flacmygame folder (e.g.If the OST is included with your game (as in the Steam version), make sure it is still in your Undertale directory and named either Undertale soundtrack or ost (case-insensitive).C:\Undertale\flacmygame if Undertale is in C:\Undertale ) Extract into a new folder in your Undertale or Deltarune directory (e.g.The game's Original Soundtrack (flac or mp3).Upgrade low-quality game music with lossless music from the OST!
